Garden Paws. Multiplayer RPG Simulation game for PC & Switch
Created by Bitten Toast Games
Grow plants, run your shop, tame animals, rebuild the town, go spelunking in the caves and more in this relaxing simulation rpg.
Latest Updates from Our Project:
The Dungeon is in Garden Paws!
4 days ago
– Fri, Aug 16, 2019 at 10:33:16 PM
The Dungeon is in Garden Paws!
You may have noticed there has been a dungeon in Garden Paws for the last couple weeks. We might have forgotten to write an update, sorry about that. Hope you're enjoying it! If you're not a dungeon fan, don't worry the dungeon is not necessary to the main game and can be ignored.
The dungeon currently has 10 procedurally generated levels with the 10th level being the boss level. You can collect dungeon specific loot here and familiar items including geodes, plant fiber and coal. You can also collect shards that can be used to purchase goods from the shop floor on level 11.
The dungeon shop contains a dungeon exclusive furniture set, the Dungeon Stone set and a rare cape! If you still have spare shards, don't worry you can exchange them with Hash for coins.
There are also relics in the dungeon to make each run exciting and different. Some of the relics increase damage, speed and even loot gained!
We plan on adding more levels to the dungeon in the future with more monsters, bosses, loot and all that good stuff.
Secret Hardcore Mode!
Think the dungeon is too easy? You can increase the difficulty with a hidden puzzle. When you first enter the dungeon (before going into the danger zone), you can shoot the blue mushrooms on the right wall from smallest to largest to activate hardcore mode.
The hardcore mode reduces your HP from 250 to 100, increases the damage the monsters do and increases the loot drops.
What's coming next in Garden Paws?
We are pretty proud of how far Garden Paws has come this last year, especially with a small team of 3 (2 Developers and 1 Composer). Over the next month(s) we plan on adding the Fruit Trees, a new island, new tameable creatures, the rest of the dungeon, and a new NPC that will have a shop with various decoration items.
We're always working on optimization and will be focusing on this pretty heavily as we start the port to the Switch. Our goal is to have Garden Paws release on the Switch December of this year!
With Garden Paws wrapping up it's core game we're excited to share something we've been working on during our breaks from Garden Paws. (Who knew we had more time :O)
You might be surprised to find out that we (Dan and Kristina) have had any time to spare, but we've actually be working on another game while working on Garden Paws!
Before you worry that we're leaving Garden Paws, don't! We love Garden Paws and have plans to add lots more to it. In fact a huge chunk of items are coming to Garden Paws because of Potion Paws!
Potion Paws is a smaller game than Garden Paws and is in the same verse but has a spooky magical twist.
In Potion Paws your goal is to collect ingredients from the world around you and the dungeon and turn those ingredients into potions and spooky dishes. Once you have a potion you can use it for it's effects or sell it to the caravan merchant for some coin.
When you get a bit of coin to spare you'll be able to purchase upgrades in your home workstation or purchase land around you unlocking new recipes, items and secrets.
Another great part is if you decide to purchase Potion Paws in the future it will unlock lots of spooky items in Garden Paws including decoration items, furniture pieces and even a pet!
We'll have more for you on Potion Paws soon! Kickstarter has been an incredible platform and we plan to launch our next community building Kickstarter for Potion Paws next month with a free demo of Potion Paws!
We really appreciate all the Garden Paws streams and are glad to see so many people are enjoying our game. TheQueenElvira's reaction to seeing us making Potion Paws was great, we're so glad the community is excited to see us making another game.
Don't worry, we'll be including Twitch Integration in Potion Paws as well by having your viewers show up as Ghosts in the game.
5 New Furniture Sets, Candles and more!
16 days ago
– Mon, Aug 05, 2019 at 12:09:57 AM
More customization? You heard that right!
While Dan is working on the Dungeon, Kristina took this opportunity to sneak in 5 furniture sets. Yup, you heard that right, there are 72 new furniture pieces coming in with this update!
Along with the new furniture we've decided to sneak in a few dozen candles that we made on stream with the community. Once you purchase the Candle Workbench from Roman (and some upgrades) you'll be able to craft 48 place-able candles.
Quick Patch Notes
New Furniture Set : Pink/Purple Galaxy Set (total 13 pieces, can be purchased from Roman)
New Furniture Set: Black Galaxy Set (total 13 pieces, can be purchased from Roman)
New Furniture Set: Modern Black Set (total 14 pieces, can be purchased from Roman)
New Furniture Set: Rainbow Paw Set (total 14 pieces, can be purchased from Roman)
New Furniture Set: Splatter Set (total 13 pieces, can be purchased from Roman)
New Item: Candle Workstation and 16 candles in 3 sizes (totally 48 place-able candles)
New Item: Standing Torch
6 New Building Pieces (various walls and floors)
New Upgrade: Shop Prices Upgrade Book (Frank) With this upgrade you'll see how much a table of goods will sell for.
5 New Furniture Sets
Which is your favourite? We always want to hear from the community, what style of furniture set would you like to see in the future?
Who wants to hear us talk about the furniture sets when we can just show you some epic photos! These are only the first few sets of many more to come! Want to see more check out our Twitch, Twitter and Discord for those sweet spoilers!
More Building Pieces
We heard from the community you'd like more building pieces so we snuck a few into this update. All the items, (other than the corner plaster wall), are unlocked from day one in game. Hope you enjoy!
Half Wooden Foundation
Triangle Wooden Foundation
Corner Plaster Wall
Have too much honey? Once you get the Candle Workstation from Roman you'll be able to craft candles in 3 different sizes, totally 48 candles. For performance reasons we couldn't animate the candles flame but we did also include the Standing Torch in this update. If your computer is up for the challenge you can place some standing torches and use the Item Shifter to shift them into the candles.
Other additions and fixes
We added about 12 new faces. Which is your favourite face?
We've added a Shop Prices Upgrade Book, once you've purchased the upgrade from Frank you'll be able to see the total sell price of all the item on the table.
Standing Torch has been added as a build-able.
The summer memory game now shows all the combinations after you've played.
The bubble hit box has been increased and it raises slower.
The wand shoots further and is faster.
The wand camera transition is smoother.
Up for a challenge?
Every week or two we do a build challenge in our Discord but everyone is welcome to join! This week we are challenging you to build a 2d scene! It can be a home, garden, shop or surprise us! Creative lobbies go up to 32 people so bring your friends!
If you'd like to support us the best thing you can do is talk, tweet and share Garden Paws, it means a lot to us!
The Summer Festival is here!
29 days ago
– Tue, Jul 23, 2019 at 12:50:26 AM
We have a lot to cover in this post, we just did 2 new updates this month (1.2.8 and 1.2.9) and we (Dan, Kristina and Thiago) have a lot to share with you!
If you enjoyed the Easter Festival we have a great surprise for you! When you reach summer in the event area of the town you will find a brad new Summer Festival!
In the Summer Festival you'll find 3 new mini games with great prizes! Each mini-game gives you Summer Tickets that can be used to purchase Mystery Boxes that will give you a random prize when opened.
We also have new summer inspired furniture pieces coming with this update, including a Diving Board that functions like the Trampoline.
With these updates you will also find Roman selling some new blueprints that will unlock 6 Fence variations! These fences are also shorter then the one currently in Garden Paws, and are 1 foundation long.
Trading Cards and Steam Badges
If you're playing on Steam we now have new Steam Trading Cards in the game, 1 for each of the playable characters. You get them by playing the game or trading with other players.
50+ New Quests
We heard you want some more quests, so we've added 59 new quests in these updates. These quests are focused towards late game players mainly being bulk order quests or quests that unlock after specific blueprints have been purchased.
We are still working on the new map that will come in with 2 new towns, 100+ unique quests and more. Catch us in Discord or on Twitch for spoilers. (Eta for the new map is August.)
Four new NPCs
There are four new NPCs to be found, one is Guppy. Guppy is located in the Inn and will sell you grilled fish once the Inn has been built. We also have Jack Uzzi the friendly Hot Tub salesman that shows up in the Summer Festival along with Sunny the Summer Festival organizer.
The other new character is Hash, who is the guild master and has been sent to Florens to keep the monsters in the dungeon inside the dungeon. You can find Hash in the new cave that has been opened near your home on your way to the forest.
The dungeon is a completely optional part of Garden Paws and will be implemented towards the end of July.
Bubbles and Wands
If you head over to Hash and have a chat, you'll get a wand to practice with while the dungeon opens. Want something to practice on? Try shooting some bubbles. The bubbles are pretty rare, so keep an eye out. You'll have a chance to find them floating above the water, (usually near seaweed), and once you pop them they'll drop a mystery box that can be opened for a treasure.
Bugs and adjustments:
Most of the items that stacked to 30 now stack to 50.
Paper has been added to the bouquet table.
Ferret and Dung Beetle collections now count towards achievements.
The black cat was being fishy but has been fixed and can now be pet and will bring items properly.
Pumpkins can no longer place, but can be crafted into decoration pumpkins. (This should make it easier to place them in the seedmaker.)
Creative worlds now show up as green buttons in multiplayer.
Rainbow Poop won't turn into Gold Poop when picked up. Rainbow poop sell price has also been increased from 150 to 300.
Fish Traps and Shellfish Traps now say "Harvest" instead of "Pick Up".
The mushroom storage has been correctly named on the interaction pop-up. (The mushroom storage thought it was a seed storage.)
The Boat Shelf can now take up to 6 items.
Fixed a bug in which the dungeon lobby cave rocks disappeared at day 2 but the cave itself would only appear by day 7.
You can purchase money bags from the Mayor if you want to save or trade coin.
The Item Shifter can now also clone objects (IN CREATIVE MODE ONLY).
Hanging out with the devs!
If you caught us recently on Twitch you'll know we were hosting a 32 player creative lobby where we were inviting people to build a house for this weeks Neighbourhood Challenge! Every 1-2 weeks we do a fun challenge in the discord, this week we're challenging your creativity to build a street with houses/shops or even a full neighbourhood.
We love these challenges and seeing what people come up with, especially when people surprise us with how creative they are with the Item Shifter!
Check this out!
We want to give a huge shout out to a beautiful looking game, AWAY: The Survival Series. In AWAY you play as a Sugar Glider and immerse yourself in nature and journey into the wild. There are incredible environments to explore and you even have the chance to play as several different creatures from insects to mammals!
We've reached 500 Quests!
about 2 months ago
– Thu, Jul 04, 2019 at 09:08:10 PM
Happy Canada Day!
Sorry we're a little late with the post for the update that came out a few days ago. If you've been in Garden Paws since July 1st you'll know we released a small Canada Day update and a couple small patches since then.
Dan, Kristina and Thiago are still hard at work on the Dungeon and we plan on having it out this month (July). The dungeon will be optional and you won't be technically "killing" the creatures for anyone that is worried about blood/gore. We can assure you there won't be any, in fact you're helping the creatures move on, from the evil necromancers grasp. The Dungeon will have 100 procedural levels, bosses and new items along with it.
The first thing you'll notice in this update is the mail from the developers (Dan, Kristina and Thiago), we added a couple new skins, the Canada Dragon and Canada Fox. There's lots more to this small.. but large update including the Credits where you can find all the backers names. If you don't see your name here please send us a message, we did have to remove a few that either weren't appropriate or were promotion links. We will be adding a bit more to the credits in the next update, including the community members that made skins for Garden Paws.
New Quests, New Shop and New Items
This update our main focus was squishing bugs and improving the the QOL (Quality of Life) for Garden Paws. We did manage to squeeze in a few new items, another upgrade and over 20 new quests. This brings us to 500 Quests currently in Garden Paws!
The new shop you'll find in Florens is the Fishing Shop. McCoy has been dreaming, and with your help they'll get to run a large shop that can even provide daily shipments of fish, (for a small fee that is..).
New Storage Crates
We have added a few more decorative crates including the Ore/Bar Storage Crate, Gem Storage Crate and two new superior crates. The Superior Seed and Flower Crates have a 30 capacity and are visually unique from the other flower and seed crates.
Paw Path and Animal Display
There are two items with very different functions. The Stone Paw can be used to decorate you're home. The Animal Display can hold 1 animal of any type and display it in your world, it won't drop resources while on display though.
No Harvest Zone
A small but big new item is the "No Harvesting Sign", when you place this item it prevents anyone from harvesting within it's radius.
Quality of Life
With the community's suggestions and feedback, we have made several fixes in this update to improve on Garden Paws.
The Item Shifter can now rotate up/down as well as left/right.
The Inventory has an Auto Sort option, as well as a transfer all button.
Building pieces have a smoother placement.
The range of the Pickaxe and Axe have been increased.
Creative Mode Adjustments and Server Sizes Increased!
At the request of the community we have increased the creative mode lobby sizes from 10 to a whopping 32 people! We have done a few quality of life improvements as well.
The inventory and energy levels have been maxed out.
You can craft anything at a workbench without requiring the materials.
The UI has been adjusted to better fit all the items.
Easter eggs and all non-vegetation items have been removed. (Ex. Boris' cart)
We have added a few new items to the creative mode including the Jetpack, Hourglass (which can be used to pause time or jump ahead/back an hour), and the Sponge (to clean off paint).
In creative mode you are also able to place Trees, Bushes and other foliage.
Bug Fixes and General Tweaks
Some of these bugs came in with the last update but we missed adding them to the update list of fixes.
We were made aware of a hacker today that was able to join Password Protected lobbies, we've changed the server authentication process to prevent this from happening.
The Grid UI now has a scroll bar.
The Crystal Garden centerpiece and divider now have colliders.
Animals that weren't collecting items (Ferrets/Beetles) are fixed.
There's a new in game achievements to track how many Easter Eggs you've collected.
McCoy went on vacation and is now back.
McCoy's new shop holds 3 items and rotates stock daily.
McCoy's Fishing Delivery box has been set up.
Text size in the stat screen has been slightly reduced.
The Shed has a bottom, when naming the shed it will show up in front instead of inside.
Stable animals won't disappear.
Legendary Feed shows up when you tame 100 Beetles.
Temporary items (like the cart and flying carpet) won't disappear the day after in creative mode.
Social Media Links
Want to chat with the developers (Dan, Kristina and Thiago) or this amazing community? Here are some of the best places to find us.
We have also started weekly challenges in the discord for anyone that would like to participate. Last week we did a pool challenge, this weeks challenge is creating a garden.
Tame every animal in Garden Paws AND MORE!
about 2 months ago
– Tue, Jun 25, 2019 at 02:41:09 AM
Our focus for this update is to make every animal tameable and we're happy to say we've done it and we've added MORE animals to tame with great benefits to your farm!
We've updated the taming as well to include the feed the animal likes above their head, as long as you're holding one type of feed.
Foxes, Ferrets and Beetles!
We added the Foxes, Ferrets and Dung Beetles in this update! All with really great uses.
Let's start with the Fox. The Fox can be found in the forest area and can be tamed with Small Fish. You need to pick up a Forest Animal Habitat from Roman the Blueprint Vendor and give the fox a nice home for it to stay with you.
Once you have the fox tamed you can visit it every day to collect some fish, or some poop.
Next up, the Ferrets! The Ferrets are something Kristina, our designer, really wanted to add since she grew up with them. Simply purchase the Ferret Habitat and grab some wool and you can head off to start taming these little ones.
The ferrets can be found on one of the southern islands, or in the ruins. Once you've got them tamed they'll collect all Fiber, Wool, Fur, Feathers and Eggs in the area!
Last but not least, we've added the Dung Beetles! Once you have collected 100 poop you'll be able to build a Dung Beetle Habitat (it's stinking cute!) and craft some Beetle Feed. Once you have some beetles tamed and in their habitat they'll start collecting all the poop within the area the next day!
The beetles come in 6 colour variations, and if you choose to pursue the Beetle Mania achievement and tame 100 beetles, the Legendary Beetle will have a chance to spawn! This Gold Legendary Beetle is even a mount and can be ridden around the map!
You may remember from on of our past updates that we mentioned the Unicorn coming in and we're happy to say that day is today! Call us Unicorn-y but we went with a classic rainbow design, gold horn and ALL the glitter!
The unicorn has a 1% chance to spawn everyday, when you see the rainbow you'll know it's out there, somewhere. BUT you'll only be able to tame the unicorn when you have some Legendary Feed that you get from activating another Legendary to spawn. (Don't worry the fastest legendary to trigger is just by collecting 100 poop.)
The Unicorn, like all legendary creatures, is a little bit faster then regular mounts and a little more ... legendary.
We added some new animals, and some variations to existing ones. Here's a little list of some of the new animals.
Arctic Fox (doesn't show up every season ;) )
Black Cat (tamed with fish)
Mountain Goat (tamed with Hay)
Black Horse (Poppy's Shop)
Pigs and Piglets! (Poppy's Shop)
All sheep can be tamed! (Black, White and Pink)
New Black Bear variation (tamed with Honey)
You can tame the Deer
Want another Barn or 10?
We've heard you want to raise more barn animals. We've added a buildable barn in this update! You'll receive the blueprint in the mail your first winter and you can start building barns to hold up to 4 animals! If you need some Hay we've also included a blueprint for a Drying Rack to turn Tall Grass into Hay.
There are new poop achievements, all the achievements have also been added to the in game menu.
Twitch Integration Update
We've updated Twitch Integration a little bit. Your chat can now type "hype" to pop some confetti (this can be disabled). Chatters also have a chance to appear as an animal in the wild.
We've also added some NPCs to the Town Hall and the Inn. When you enter your chatters will appear as those characters. Chatters can type "dance", "dab", "jump", or "fart" while they're characters in your game!
One last update, people in your chat can choose the character type they'd like to spawn as in your world when they're a customer.
Bugs Fixes and Other Info
The Fish Traps don't get picked up when you harvest from them.
The Flying Carpet and Kart have been added to the Creative Mode.
There is a Crate Workstation, all "Storage Solutions" have been moved there.
There are 3 new poopy achievements.
Creative mode update: The odd buildings have been removed.
The Queue in the oven has been increased from 1 to 5.
The food item that a wild animal wants now appears above their head.
The hippo texture has been adjusted to look less piggy.
How to find the devs:
Want to chat with the devs or get sweet sweet spoilers? Here are some fun links!